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total strategy

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  • Total Annihilation — (deutsch: Totale Vernichtung) ist ein Echtzeit Strategiespiel aus dem Jahr 1997 für den PC und Macintosh der Firma Cavedog Entertainment. Es zeichnete sich durch ein konsequentes large scale Konzept aus: üppige Raum und Verbandsgrößen und… …   Deutsch Wikipedia

  • Strategy video game — Part of a series on …   Wikipedia

  • Total Annihilation — Desarrolladora(s) Cavedog Entertainment Distribuidora(s) GT Interactive Diseñador(es) Chris Taylor Plataforma(s …   Wikipedia Español

  • Total Annihilation — Éditeur GT Interactive Développeur Cavedog Entertainment Concepteur …   Wikipédia en Français

  • Total Annihilation: Kingdoms — Developer(s) Cavedog Entertainment[1] …   Wikipedia

  • Total Physical Response — (TPR) is a method developed by Dr. James J. Asher, a professor emeritus of psychology at San José State University, to aid learning second languages. The method relies on the assumption that when learning a second or additional language, that… …   Wikipedia

  • Total Physical Response — (TPR) o Respuesta Física Total es un conjunto de métodos desarrollados por el Dr. James J. Asher, un profesor de psicología de la Universidad Estatal de San José, para colaborar en el aprendizaje del lenguaje. El método radica en la asunción de… …   Wikipedia Español

  • Total Annihilation: The Core Contingency — Developer(s) Cavedog Entertainment Publisher …   Wikipedia

  • Total War (series) — Total War is a strategy game series developed by the Creative Assembly. Its games combine turn based strategy and resource management, with real time tactical control of battles. The series was the first to feature control of very large armies… …   Wikipedia

  • Total Quality Management — (TQM) is a business management strategy aimed at embedding awareness of quality in all organizational processes. TQM has been widely used in manufacturing, education, call centers, government, and service industries, as well as NASA space and… …   Wikipedia

  • Total Entertainment Network — (TEN) was an online gaming service that existed from September, 1996 [ TEN goes commercial; Leading interactive entertainment network for game players offers special introductory pricing to first 25,000 members, Business Wire Sep. 23, 1996.… …   Wikipedia

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